Minecraft tutoral maps download






















The location will vary based on your Minecraft version. For the Windows Java version:. If you want to avoid using the Run app, you can also access the Minecraft saves folder through the Minecraft Launcher. Here's how: First, copy the map folder as before. To explore your downloaded world, launch Minecraft in single-player mode. You should see your map. Click the map to load it. Once everything loads, start exploring!

You can easily install custom maps on all Bedrock editions of Minecraft by using. Double-click the. For older files that use the. Just like the Windows Java Edition, to install Minecraft maps on macOS, you'll have to move the map files to the Minecraft saves folder. Start by downloading the. The new map will appear in the single-player menu as a new world.

Now you can explore your freshly downloaded Minecraft map. Installing Minecraft maps on Android is also simple with the new. All you need to do is open the map file, and it should automatically launch in Minecraft. Older Minecraft maps, on the other hand, might use the traditional.

You will now have nine zoom-level 3 maps which cover completely the territory shown by the zoom-level 4 overview map. The set of 9 zoom-level 3 maps actually cover blocks beyond the zoom-level 4 map. Each will be centered on the border of the zoom-level 4 map and four of which will be centered on the corners of the level-4 map.

You can, of course, retain any of the intermediate maps by duplicating them before you zoom them. If you don't duplicate before zooming, you won't be able to obtain them again without using server commands e.

It's helpful to keep track of the relative positions of the maps. A useful method of displaying the map set is to craft 10 Item Frames and place them on a wall in a 3-by-3 square with the tenth atop or beside the square.

Place the zoom-level 4 overview in the tenth item frame. A sign can be added which identifies the origin and perhaps the corner coordinates. You could also duplicate any of these which you wish to carry with you while fully exploring an area. Information added to one copy will be automatically updated to all other copies. Note that crafting a second map of the same area—not duplicating, but crafting anew—will create a map that is NOT linked to the original version, and it will thus NOT be updated even though it covers exactly the same area.

In the illustration, the sign provides the map of each of the maps shown. Map is the center map. Map is the map to the north, to the right of that, and the numbering continues clockwise.

As another option, use a chest, and store the maps in slots in the chest that correspond with their in-world positions. If you use this trick, be careful to put them back in the right place once done with them. This is a useful place to make notes of interesting spots found on those maps. Another trick is to name maps on an anvil. You can name a map for its center or its position relative to other maps, i.

This section applies to pre See the following section on the bountiful update for versions 1. Following the Pretty Scary Update, zoom-level 0 maps will not overlap—they are created with each center blocks from each other center.

Since the center-most map has an origin of 0,y,0, each zoom-level 0 map has an x-coordinate and z-coordinate which are each a multiple of All maps created within 64 blocks of a particular pre-defined center will be identical. Higher zoom-level maps can overlap one another because they can be crafted from zoom-level 0 maps that are centered only blocks from each other. So if you create a zoom-level 1 map from a zoom-level 0 map centered on ,y, --which would cover a square bounded by the points 64,y,64 - ,y,64 - ,y, - 64,y, --the zoom-level 1 map will cover a square bounded by the points 0,y,0 - ,y,0 - ,y, - 0,y, The zoom-level 0 map adjacent to the east would be centered at ,y, and described by the four points ,y,64 - ,y,64 - ,y, - ,y, A zoom-level 1 map crafted from this second zoom-level 0 map would be described by the points ,y,0 - ,y,0 - ,y, - ,y, The left half of this second zoom-level 1 map will overlap the right half of the first zoom-level 1 map.

The illustration on the right may help. To keep zoom-level 1 maps from overlapping, ensure that each is built from a zoom-level zero with x- and z-coordinates that are multiples of Tip: Mark the center of maps by placing a sign labeled it with the map number, and light it up or mark it in some way so that it's easier to find again.

Additionally, craft a duplicate map and place it in a frame at that spot. The map or its duplicate will display with a green pointer shown at the location of the item frame.

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