Zakarya realized he could vice work and repairs. Multi can also fix injured take advantage of this. He used his technical skills people. The robot follows routine programming un- to help visitors in exchange for company, food and less Zakarya controls it directly from the control water.
He used the hallucinogenic gases from the room. He Communicating with the robot requires a roll of came to believe that he was a god, and that the Comprehend with a modification of —2. His thirst for blood re- Attributes: Strength 3, Agility 6. Weapon: Welding laser damage 1. The ploy worked and raised the mythical status of the oracle even higher. Zakarya has begun mur- Greglas: A mutant severely contaminated by Rot.
The rumor of the oracle ber etched into it. He believes, oracle is highly desirable. You can have the PCs like the others, that the oracle truly has the power meet Helldrivers, Mechies, Nova cultists and even of prophecy.
Zone-Ghouls see chapter 13 of Mutant: Year Zero. Attributes: Strength 1, Agility 3, Wits 4, Empathy 2. Below are descriptions of the main characters of the sector: Skills: Move 2, Manipulate 3, Sense Emotion 4. Mutations: Puppeteer, 4 MP. Zakarya was a scientist who was destined for a Artifact: Umbrella brilliant career in astrophysics. After killing his. Danianna: Young warrior from a nearby tribe of number in line etched into it.
The oracle wild mutants. She was sent to the egg to meditate as meets with no more than 3—4 people per day. Greglas saw her potential Group visits are not allowed. KK The PCs bump into an old friend or enemy at the camp site. Ark or from another Zone sector. Skills: Fight 3, Move 2, Shoot 3. Someone has stolen it. KK The PCs are hired discreetly to force the Guardians of the Egg: Mutated women and men oracle to find out what happened to a friend who have been chosen by Greglas to guard and of the employer.
A lot of their time some time ago and has not returned. Za- the Egg will fight to the death to protect the oracle, karya guides him to the control room us- Greglas and the pod. The oracle mumbles and screams and stares intensely at the visitor. Attributes: Strength 3, Agility 3, Wits 2, Empathy 2. The canister con- Gear: Scrap spear, bow, four arrows. If the PC gets vio- Artifacts the PCs can understand are scarce in lent Zakarya defends himself with his power the pod, apart from the enclave gadgets described saw, and the Guardians of the Egg rush in to in the boxed text on page These all have a his defense.
If the PC does There is usually some grub and Rot free water in not have a mutation that can save him, he the form of gifts for the oracle 1D6 rations of should have an opportunity to save himself each in the Place of Gifts. Down in the lounge in some other way. Perhaps of each. Go crazy with the descriptions! Bargaining is possible. He has not returned. After this, the visitor gets a plaque with his. The tree is a killer tree that sends its bi- a trip from which he returned alone.
Pod Brutus no zarre seed pods, who can mimic the appearance of longer makes any other necessary decisions. The mutants, to the Ark. The pods lure victims away and gang is getting restless and restless gangs are dan- feed them to the tree. She is the only survivor of This zone sector is special. The location of the a rival gang.
Brutus protected Urania as a reward killer tree can be anywhere in the Zone, but the for her help in bringing down the other boss, but story begins in the Ark. It is possible to use the the rest of the gang despise her. When Brutus was. Urania filtration of the Ark, but the zone sector is much is looking for help outside the gang. Fixer Ester.
A covered is a mutant or a pod. The walls can be discovered since they speak monotonously in the lobby are tiled in artful patterns. There are and without feelings, and they bleed white sap. These traits are not noticeable at In the main hall there is a large 25 meter pool first, but grow more visible as the pod grows older. The roots of the killer tree have bro- nuts, more and more as the pod grows older.
It is not actively trying to spread and The zone Stalker Mirak unknowingly brought the spawn new trees, but if a pod falls without being first seed pod to the Ark. She camped outside the completely destroyed a new tree might sprout. Another seed pod in its Four seed pods: Armed with cutlasses, they defend natural form followed Mirak and Bokk to the Ark. The four pods are in their natural Once they were back in the Ark, pod Bokk man- form, humanoid, but smooth, green, odorless and aged to lure the Boss Brutus to a secluded spot, without facial features.
They stay close to the tree, where the second pod assumed his form. Pod Brutus but can also be found patrolling the bathhouse or. Attributes: See seed pod on page of Mutant: Year Zero. Gear: Cutlass.
The Stalker Mirak: Provides the Ark with grub and scrap. She wears a heavy coat to protect herself from the weather in the Zone. She is passionate about the Ark and does whatever she can to help its inhabitants to a better life. Attributes: Strength 2, Agility 5, Wits 3, Empathy 2. Skills: Find the path 3, Shoot 2, Sneak 1.
Mutations: One random mutation, 3 MP. Gear: Scrap rifle. Bokk the Slave: A very old seed pod. Bokk was a small man, with tufts of hair and bad teeth. He was a slave belonging to Mirak, but in the Ark he would carry out any tasks the other inhabitants gave him. When the gang failed to find a suitable victim, needed. These days he spends his time rooted into Brutus took one of the gang members instead.
Since place, shopping cart beside him, in the most open the gang member never returned, the other mem- and sunny place in the Ark to absorb sunlight. He bers believe he was punished and have been unable moves slowly and if he ever answers when spoken to to work up the courage to rebel against their boss. Bokk smells strongly of nuts. Attributes: Strength 3, Agility 3, Wits 3, Empathy 3. Skills: Any one skill at Skill level 2. Gear: Shopping cart filled with scrap. Gear: Scrap knife or spiked bat.
Brutus the Boss: An old seed pod. Brutus was a large mutant, with dark hair and a full beard. Urania is one of the tallest mutants in the Ark and very thin. She has fair hair, bordering on translucent, 01 ment when dispensing orders to his gang. As a seed and her forehead is covered by an irregular mark pod he is very uncomfortable in any social setting. If he is put under any kind of pres- them.
Since Brutus is no longer protecting her she sure he sweats white sap. Pod Brutus smells of nuts. Attributes: Strength 2, Agility 2, Wits 5, Empathy 3. Ester the Fixer: A new seed pod.
Ester has red hair in a braid down her neck. She ran a small store in her den and continues to do so as a pod. Her as- similation was so complete that she still does not know that she is in the body of a pod, but her pod traits are becoming clearer by the day.
Ester smells faintly of nuts. Maybe there has been a slow replace- ment of mutants and now there are more pods than mutants? For every pod that is discovered the body count at the end of the gaming sessions is increased by one.
If all goes well however, there will be a lot of firewood. Bokk has not shown up with his cart despite the fact that he and Mirak returned to the Ark several days ago. The PCs find pod Bokk in the sunniest place in the Ark. He barely 01 speaks to them. She also tells them about how they spent the night by the bathhouse. Mirak offers to lead the. It appears them to stop looking. They mow the lawn, take their dogs depending on what fits the situation, the NPC for walks, maintain their house and go shopping in might still be with the gang, walking through abandoned stores in the Zone.
If the PCs comment on this she says board games and listen to scratchy old records play- she has been sleeping badly and that she ing on a wind-up record player. The people of the homestead are anything but peace- KK An epilogue: A seed pod lies dead, face down, ful. Life in the Zone has turned them into bizarre somewhere in the Zone.
From the back of its and brutal cannibals. The Family is led by a married head, a fresh green sprout rises towards the couple in their 60s, Mommie Dearest Sveah and sunlight. Daddy Dearest Ragnar, who are also half-siblings. Below them in the strict family hierarchy are the seven Children, between 15 and 45 years old.
In a landscape of crumbling ruins sits a perfectly Ragnar also has children with his two daughters. No intact house from the Old Age. The homestead is one in the Family consider this strange. If you have a problem with your order we will do everything we can to sort it out for you. Please note the following:. We will require photographic evidence of the damage.
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Cthulhu Achtung! You are the heirs of humanity - but not quite human anymore. During the great apocalypse, humanity fled to the depths of the underground enclaves. In genetic laboratories, researchers tried to breed a new being, splicing human and animal DNA, creating a beast intelligent yet strong enough to survive in the devastated world. The enclaves have fallen - but the animals fight for freedom has only just begun. When humanity falls, four powerful industrial and financial dynasties form a covenant called Elysium, after the meadows of eternal Spring of Greek mythology.
Deep in the bedrock, they build the enclave named Elysium I, designed to weather the long atomic winter. Now, generations later, Elysium I is a gilded prison, a lonely outpost in a sea of quiet destruction.
Fear and suspicion grow unchecked, and the four Houses fight on each other over the dwindling resources that remain. A force of Judicators has been established to preserve law and order in the enclave.
You are one of these judicators. It is your duty to investigate all crimes, but never forget that your strongest loyalty is always towards your family. When humanity sets foot on the surface again, it shall be your House that leads the way into the new dawn.
Mutant: Elysium is the third major expansion to the award-winning Mutant: Year Zeroroleplaying game. This game tells the origin story of the enclave humans, seeing themselves as the last torchbearers of human civilization. The four Houses of Warburg, Fortescue, Morningstar and Kilgore struggle for power in the Elysium I enclave, oblivious to a rising power that threatens to end their reign forever.
Mutant: Elysium can also be played as a stand-alone game. Made in Sweden. Mutant Year Zero: Road to Eden to strategiczna gra taktyczna ze starciami rozgrywanymi w systemie turowym. Mutant Year Zero — poradnik do gry zawiera poszukiwane przez graczy tematy i lokacje jak m. This page booklet is packed with thrilling scenario locations and useful tools for the the game.
Do you want to learn everything you need to know to be a fantastic video game music composer? They say he can even show the way to Eden. But some who go to visit the oracle never return. One by one, the People turn into something … different. Who - or what - is behind it all? Its visceral, dark broad strokes await for the details that you will insert.
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